Here's a fun way to categorize yourself and others, at least for a short while. Although this typology has no scientific validity, like many of the other self-report assessments such as Myers-Briggs, it is a good reminder that we are not all the same, and that OSFA (one size fits all) is an ineffective and sometimes risky assumption. (Click to read about some of the problems with personality assessments.)
In my research of educational game design, I came upon the typology; it's Bartle's Taxonomy of Player Types. The four types are achiever, explorer, socializer, and killer. They were developed to describe the different ways people approach games and can be compared to the four suits in a card deck:
An easy way to remember these is to consider suits in a conventional pack of cards: achievers are Diamonds (they're always seeking treasure); explorers are Spades (they dig around for information); socialisers are Hearts (they empathise with other players); killers are Clubs (they hit people with them).
Another way to see these four:
- Killers and achievers act. Killers act on other players and achievers act on the world.
- Socializers and explorers interact. Socializers interact with other players and explorers interact with the world.
See a visual image, a graph, of the four types here at the top of page 111, here under the section The Four Bartle Types, or here about 1/5 of the way down under INTEREST GRAPH.
In order to find out what type you are (or, more exactly, what type you are today because these kinds of assessments are situational), take this quick test. It's fun, and, if you are like me, some of the questions